Monday, March 11, 2013


Week 7
Assignment  #1

Using ADDIE model in Second Life:

This article was very interesting to read, as well as informative. Since I am new to Second Life learning, the information given in the article as it applies to the familiar ADDIE model opened my eyes to an even newer way of learning. It was very insightful on how successful it can be when used in the classroom, as well as its challenges. In my opinion, the positives outweigh the negatives by a large margin. The Second Life allows the student to step into a whole new, different way of learning. Students can design their own avatars and walk around their own little worlds answering questions set by the teacher according to the ADDIE model in education. Integrating this model is a very important concept to apply, especially in this kind of learning environment.

Multimodal Education:

It is very important for authors to use multimodal text in their books, especially at the younger age levels. At a very young age, plain and boring text does not keep the attention of the students. Authors must think outside the box and ask themselves how their stories must be written in order for their readers to enjoy them, as well as get the meanings behind the story. In order to bring out the true essence of a story, the author can visually stimulate the reader by bringing in some “not-so-traditional” ways of viewing text. I think that this is a great idea for keeping the students interested in the text because it makes them want to find out what other ways will the author make this book more fun to read. This is something that is very important to consider when creating text for students at a young age.

Assignment #2

Since I have never been to Germany, I thought that this would be the perfect time to visit! This screenshot is a picture of me overlooking a park in Germany from a department store!

 

Speaking with some ELA teachers, they have never heard of Second Life, let alone using it in ELA instruction! But they came up with some ways to utilize it in their teaching:

-Since not every student is outgoing, this would be a great way for the shy/quiet students to interact with their fellow classmates without “actually” communicating with them in person. It would be a great way to assess what they learn via text or voice messaging throughout the Second Life program.

-Instead of having students learn in the traditional way of learning by splitting up into groups at their desks, they can log in and talk about the lesson by using their avatars! It’s a great way to communicate and recap the activity at hand via Second Life. I feel that the students would become more involved with their work and take more pride in it if the use of technology was an option. It could also be used as a reinforcement.  For instance, if the student does not complete his/her assignment, then they will not be able to participate in the lesson with their avatar. This will be a new type of learning for them so I think that the students will become highly motivated if this is done in their routine schedule for learning.

8 comments:

  1. I like the idea of creating your and placing your avatar in a area you have never been to. I agree Second Life can be great way to tap into the students who are not outgoing and not communicative. I have students who prefer to write than talk. I believe this can help them.

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  2. Very nice insight into both articles and I have never been out of the country so it’s great that you can remember your times abroad by bringing your avatar there! I also think teamwork in the classroom is essential and group work is an important aspect of education. Being able to tie that concept into Second Life and have students use their avatars to work together is an amazing idea! This can be a great stepping stone to helping those students who sometimes fear face to face communication.

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  3. I agree that learning using an avatar will certainly motivate students to want to learn. Just the fact that they are using a platform that is very game-like is intriguing. Even creating your own avatar allows the student to put their own individuality into their participation and responses.

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  4. I like the way you would use Second Life program as a motivator for students to complete assignments. I agree with Ms. Christodoulou, a platform that is very game like will always spark interest in students.

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  5. I would have to agree with you that Second Life has taken online learning to a different level. Traditional course management programs can be plain boring. Interaction between peers and the instructor is limited to discussion boards, but little to no visual effects. Using an avatar is definitely more motivating and engaging.

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  6. It is very true that educators have to do their best to make book reading exciting. I do remember times in school where having to read a book as an assignment was a burden and I would have no interest, which was crazy since I love to read, but teachers would take out all the excitement and give assignments that wouldn't make me look froward to enjoying the book. If implementing multimodalities and using Second Life can enhance any students learning , then I would definitely look into it all and incorporate into my lessons!

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  7. Well state, "I feel that the students would become more involved with their work and take more pride in it if the use of technology was an option. It could also be used as a reinforcement." It is true that with the digital natives, we need to bridge the gap of formal and informal learning by bringing technology they use outside classroom to support their learning. :D

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  8. Love your screenshot from Germany!

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